I dont agree with 123 for modes inside, i think its a waste of keys and you cant really know if a mode is available in for the current object if you dont go and click the dropbdown, but with the pie menu, you’ll always see what’s available and is till really quick to switch.Ĭtrl tab in 2.79 was great, was quick, easily remember-able because it was one key for 3 component types, it could have been better? yes, you could have the functionality to add the others components with shift and such, but that’s not what im here to talk about. Love the new Z, and the new Shift -S how those pie menus work are great, also the “.” and the “,” ones are fantastic too, I love that you guys are rethinking keyboard mapping to something hopefully better, I’ve got a few comments. I therefore hope these small details that can add up to either a great experience or great frustration depending on the execution won’t be omitted So, as I said, 2.8 is a great opportunity to get some things right. It’s a bit hard to spot, but it’s quite easy to “feel”. Mapping features on “Release” action of a key introduces a feeling of lag, as triggering something on keypress happens a bit faster than on release. View selected deserves a dedicated hotkey). View switching pie menu layout is really poor, as described above, contains one option that does not belong in there, and misses one important option that belongs in there (remove “view selected” and replace it with perspective/ortho toggle.
There is really no easy to understand logic for having two as extremely unrelated features as text search and viewport switching mapped on a same hotkey. So I would like to remind you about my post above: There is really no space vague decisions.
Since default keymap is one of the most controversial aspects of Blenders, efforts to update it have established high expectations and therefore this should be approached responsibly. It’s been 2 weeks and they keymap still has not changed. Mapping lots of keys on release action could make it feel kind of laggy, slow and unresponsive. It’s the feeling that the search pops up a moment after you press a key. I am not sure this is a good way about it, because mapping a function on key release makes it feel like it lags. Other than that, as you can see, primary NSWE directions are occupied by the most frequently used view directions.ģ, Another issue stemming from the new implementation of combined hotkey is that it appears that the search is currently mapped on Tilde key release action. With these two factors taken into consideration, this is how usable viewport switching pie menu should look like:Ĭurrently, in this variant, Persp/Ortho is not dynamic, but it would be great to make it dynamic, so it would simply read perspective if the view is currently orthographic, and orthographic if the view is currently perspective. At the same time, one very important operation, frequently used on View numpad layout is missing: Perspective/Ortho toggle. It doesn’t really switch the view type, but rather just transform view position. S direction is currently occupied by Bottom view, which is probably the least used view direction, along with back.ī: View selected action is something that’s somewhat different to viewport switching. These should occupy main NWSE directions. Very confusing, even more so for newbies who will want to pick up Blender.Ī: Most frequently used views are Top, Left, Right and Front. Global Search and Viewport Switching are two very different types of operations mapped on the exact same key. Here’s a few issues I currently see with the latest iteration of Blender’s updated keymap:ġ, Search and Viewport switching assigned to same key:
I know tab is a really good option for the search function, but maybe we could use a more standard combination like Ctrl-F?Īnother smaller thing about the mode selection: it would be really nice to cycle through the sub-modes when pressing the related key (like this: “press 2” -> edit mode with previously selected sub-mode, “press 2 again” -> next sub-mode on the list). I have just a consideration about it: after trying a bit the new system I realized that I can’t live without the Tab key as a switch for edit mode and it’s not only because I’m used to it, but because Tab is the easier key for me to reach from my rest position (aka fingers on shift, ctrl and z), and also because I like to have it as toggle, in order to switch back to whatever mode I was working on.
I really like the new mode selection hotkeys, it’s a consistent way to allow access to all the different modes, and to switch between them really fast. I’ve seen a lot of discussions here and there about the new shortcuts (mainly panic attacks) so I think it’s good to have a dedicated thread about it.